![]() Now, if the enemy either leaves your viewrange or your LoS, or his camo increases (meaning his detection range decreases to the point where it is below the distance) until the next spotting interval, he will disappear after a few seconds, and be invisible until you detect him again according to the rules above.ĭisclaimer: I know there is a bit more to detection/viewrange (like, there is a difference between view- and spotrange, and also draw distance), but this is just meant to give a basic overview of how it works (somewhat), and anyway, I am not really sober and quite tired, so. If Detection Range > Distance AND Distance Distance (200) AND Distance distance < viewrange. Blitz Rare camouflage The dark stormy sky warns of approaching danger. Cost: 65750 depending on the vehicle tier. The other one is dynamic, and that is the "camouflage" stat of a tank that determines at which range he will be detected.īoth moving and shooting decreases the camo value (and thus increases the detection range), that means the range at which the moving/shooting tank will be spotted by enemies that are within viewrange and got LoS (line of sight) on him. Thunder and Lightning Rare camouflage Burst onto the battlefield like a thunderbolt on a clear day Once your tank appears in the distance, your opponents start to doubt their choice of a safe position. It defines the range at which you are "able" to spot enemy tanks. One is static, and that is your view/spot range. You got two stats that are important for the whole mechanic. Lets see if I can shed some light on the issue. There is no button involved, it's all "automatic". ![]()
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